To unlock the Guardian Angel badge in Residence Massacre, you must intercept an active chase from another player and successfully survive until the monster—The Mutant (commonly referred to by players as Larry)—gives up and despawns. This badge was introduced alongside the reworked Night 1 update and requires at least two players to complete.
Successfully earning the badge grants you 50 Coins and marks completion of one of the rarer cooperative achievements in the game.
Guardian Angel Badge Overview
According to official Roblox game data and wiki records, Guardian Angel has a low completion rate (around 0.4%) primarily because it cannot be earned in solo play and requires coordinated timing.
| Attribute | Detail | Source |
|---|---|---|
| Official Description | Take over a chase from another player and survive the chase | Official Roblox Badge Data |
| Associated Level | Night 1 (Rework) | Community Wiki / Gameplay Guides |
| Reward | 50 Coins | Residence Massacre Wiki |
| Minimum Players | 2 Players (Co-op required) | Player Guides |
| Estimated Win Rate | ~0.4% | Rolimons Badge Analytics |
Two-Player Setup and Roles
Because the badge requirement hinges on taking aggro away from another survivor, you must split duties with a partner before midnight strikes:
- The Victim (Bait): Draws the initial attention of The Mutant to trigger an active pursuit.
- The Guardian (Badge Earner): Stuns or distracts The Mutant, pulls the monster's aggro onto themselves, and escapes the chase alive.
Before Night 1 begins at 12 AM, ensure the generator in the shed is refueled to maintain house ventilation. Having tools such as a gun or tripmine ready will make transferring aggro significantly easier.
Step-by-Step Strategy to Unlock Guardian Angel
Community strategy guides demonstrate that following a controlled sequence inside the house minimizes the risk of someone getting caught.
Step 1: Trigger the Initial Chase
When midnight begins and The Mutant spawns from the forest, have the Victim position themselves to be spotted first. Standing near an outside doorway or an unbarricaded window allows The Mutant to see the Victim quickly. Once The Mutant screams and begins pursuing the Victim, the chase state is active.
Step 2: Intercept and Stun The Mutant
While the Victim runs, the Badge Earner must immediately intervene. As documented in community video walkthroughs, you can break the monster's focus by:
- Stunning The Mutant with a weapon (such as a gun or tripmine).
- Crossing line of sight between the monster and your teammate.
Once struck or distracted, The Mutant will switch its target to the Badge Earner as soon as it recovers from the stun.
Step 3: Send the Victim to Safety
As soon as the aggro shifts, the Victim must run to the second floor, hide inside a closet (such as the one located in the upstairs bedroom), and close the door. This ensures the Victim does not accidentally pull aggro back or get cornered.
Step 4: Juke The Mutant and Break Line of Sight
With The Mutant now locked onto the Badge Earner, lead the monster on a short path through the house corridors. Watch out for traps: if The Mutant chases a player for more than 6 to 8 seconds without interruption, it can spawn a fleshy tooth-trap on the floor that inflicts 30 damage and slows movement.
Step 5: Enter a Closet to End the Chase
Once you have created enough distance:
- Head into an available closet (either on the first floor near the entrance or upstairs).
- If The Mutant does not see you step inside, it will simply inspect the area and leave the house to despawn in the forest.
- If The Mutant spots you entering the closet, it will initiate a quick-time event (QTE) minigame.
Surviving the Closet Minigame (If Triggered)
If the minigame starts, you must use your movement keys to keep a white slider centered inside the designated white bar while The Mutant claws at the doors. Closeness is indicated by blood on the screen; failing to keep the slider in place results in an instant kill. Holding out long enough forces The Mutant to abandon the search and despawn.
Once The Mutant leaves the house and despawns, the chase officially concludes, and the Guardian Angel badge will unlock.
Important Mechanics to Keep in Mind
- Closet Escalation: The closet QTE slider minigame becomes progressively more difficult each time you use it during a run. Try to break line of sight around corners before entering a closet so the minigame does not trigger at all.
- Oxygen Depletion: Keep an eye on your air supply. If the generator charge reaches zero during the chase, all players inside the residence will suffocate. Top off the generator before baiting The Mutant.
- Lights Do Not Stop House Chases: While turning on room lights can scare The Mutant away from exterior windows, lights have no defensive effect once the creature is already inside the house.
Frequently Asked Questions
Can you unlock the Guardian Angel badge in single-player?
No. Official badge criteria state that you must take over a chase from another player. You need at least two players in the session.
What is the reward for unlocking Guardian Angel?
Unlocking the Guardian Angel badge grants 50 Coins, which can be viewed in your inventory or the in-game badge log.
What happens if the original player dies before you take the chase?
If the initial player is caught and killed before aggro transfers to you, you will not meet the badge condition. The transfer must occur while the victim is actively being pursued.













