The Flare Gun in MisterGamer_67's Roblox survival horror game Residence Massacre is a single-use weapon purchased from the Coins Shop. It serves as an emergency defensive tool, firing a bright red projectile that stuns primary anomalies for roughly five seconds or forces specific threats like the Spider to retreat.

Residence Massacre Flare Gun Overview

The Flare Gun is categorized as a Weapon Item in the Coins Shop. Once bought and equipped in the lobby, the player spawns with it at the start of any mainline night.

AttributeDetail
Item TypeWeapon / Defensive Tool
Shop LocationCoins Shop (Lobby booth near the leaderboards)
Purchase Cost2,500 Coins (documented in shop guides; wiki stub lists 60,000 Coins)
RequirementHello World Badge (awarded for sending the distress call in the Bunker)
Ammunition / Uses1 shot per round
Primary Effect5-second stun on The Mutant and The Mutated Worker
Spider InteractionScares The Spider away and causes it to despawn
Target RestrictionsDoes not work on zombies

How the Flare Gun Works

To use the Flare Gun, equip it in your hotbar and click or tap the screen in the direction of your target. The gun discharges a projectile that flies toward your aim point, emitting bright red light as it travels.

Stun and Combat Interactions

  • The Mutant and The Mutated Worker: Hitting or firing near these anomalies stuns them for approximately five seconds. This pause gives you enough time to break line of sight, gain distance, or recover stamina during a lethal chase.
  • The Spider: Unlike other anomalies that freeze in place, The Spider reacts by fleeing immediately and despawning from the area.
  • Night 1 Utility: Alongside the Bear Trap, the Flare Gun is one of the only items capable of directly stunning The Mutant during Night 1.
  • Limitations: The weapon cannot eliminate or stun zombies during grave-related scenarios. Furthermore, it only has a single shot per night, meaning you must make your one round count.

Tracking and Environmental Lighting

Directly landing the shot on an anomaly sticks the shell to the creature. While attached, the anomaly emits a red glow accompanied by thick red smoke, making it straightforward to track its route through walls, trees, or darkened hallways.

If the flare misses and hits terrain, it remains on the ground emitting thick red smoke for about 25 seconds before fading out. The ambient illumination from both the mid-air flight and the smoking shell can light up immediate surroundings, which proves helpful when conserving flashlight battery in Night 1.

How to Unlock and Equip the Flare Gun

You cannot find the Flare Gun as random floor loot during a standard night; it must be purchased beforehand in the lobby.

  1. Earn the Hello World Badge: Complete the objective to send the distress call in the Bunker storyline. Players commonly refer to this requirement as beating the bunker.
  2. Visit the Coins Shop: In the game lobby, locate the gray booth with two wrenches above the counter situated to the right of the leaderboards.
  3. Purchase the Weapon: Open the shop interface and buy the Flare Gun using your earned Coins. While community gameplay guides cite a standard cost of 2,500 Coins, the game's community wiki stub lists a revised price of 60,000 Coins following shop updates.
  4. Equip the Item: Select the Flare Gun in the shop menu to set it as your starting loadout item. By default, players can only bring one shop tool into a night, though purchasing the Double Tools gamepass (99 Robux) expands this limit to two equipable items.

Flare Gun Skins

Players can customize the appearance of the Flare Gun by clicking the paint palette icon inside the Coins Shop. Skins alter the weapon model, projectile appearance, and firing sounds, though the smoke effect left behind remains the standard red smoke.

Skin NameCoin CostVisual & Audio Changes
Revolver175,000 CoinsChanges the weapon into a revolver with custom firing audio and a modified bullet appearance.
Red Hyper Laser175,000 CoinsGives the weapon a sci-fi appearance with an ambient glow, unique firing sounds, and custom beam visuals.

Frequently Asked Questions

Does the Flare Gun permanently kill anomalies?

No. The Flare Gun only stuns The Mutant and The Mutated Worker for roughly five seconds, and forces The Spider to despawn. It does not permanently kill the mainline monsters.

Can you reload the Flare Gun during a night?

No. The weapon provides only a single shot per round. Once fired, the tool is spent for the remainder of that night.

Does the Flare Gun work on zombies?

No. Community testing and item guides confirm that the Flare Gun has no effect on zombies.

What is the difference between the Flare Gun and the Bunker Flare?

The Flare Gun is an equipable Coins Shop weapon usable across mainline nights. The loose Flare is a separate consumable exclusive to the Bunker scenario, which creates a red smoke burst to slow and blind the Abomination and can be thrown forward for light.